The RadiGaMe research alliance met in Berlin to discuss progress and exchange new ideas.
Constantin Winkler spoke about ‘Games and empowerment - how games make us stronger’ as part of a panel discussion at the PLAY - Creative Gaming Festival (YouTube).
Lars Wiegold gave a presentation at the streetwork@online symposium ‘Unterwegs auf digitalen Straßen: Methods and perspectives of online extremism prevention’, Lars Wiegold gave a presentation followed by a discussion on the topic ’Prevention and gaming - a mismatch? Challenges and potentials of gaming spheres for prevention actors’.
Judith Jaskowski gave an overview of our project as part of the ‘Masterclass Game Development - Recognising right-wing extremism, countering misanthropy’.
Lars Wiegold and Constantin Winkler represented the RadiGaMe Research Alliance on a panel at the Hedayah Research Conference & Communications Expo 2024 on the topic of ‘Streaming, Chatting, Modding: The Use of Gaming-Adjacent Communication and Platforms by Extremist Actors’. You can find a recording here.
A panel discussion with this title took place in the German National Theater Weimar. The latest findings on how extremist and anti-democratic groups infiltrate gaming spaces and use them to spread their ideologies was discussed. The recording is available here (in German).
The RadiGaMe Research Alliance was a guest at a panel discussion of the Jugendforum NRW at gamescom. Here we talked about radicalization in gaming and countermeasures (YouTube – Min. 4:29–55:46).
The RadiGaMe research alliance met in Bochum to discuss progress and exchange new ideas.
At the Annual GNET Conference in London, we presented the latest exploration results of the RadiGaMe network.
The first RadiGaMe knowledge transfer workshop took place on 14 May 2024 in collaboration with the Global Network on Extremism and Technology (GNET).