The aim of the RadiGaMe project is to better understand radicalisation on messenger services and gaming (-adjacent) platforms and to provide practitioners from law enforcement agencies and prevention work with approprivate and effective tools to support the identification, analysis and assessment of radicalisation processes and intervention efforts. The direct transfer of knowledge for relevant actors in civil society prevention practice, politics and security authorities is an integral part of the project.
2 | Processes and dynamics of radicalisation
3 | Ethics, data protection and intervention rights on gaming and communication platforms
4 | Screening- und Monitoring-Tool
5 | Risk Assesement and Case Management
A close mutual exchange between research and practice is the foundation of all research areas.